Masayuki uemura biography examples
Masayuki Uemura
Japanese engineer, video game producer, and professor (1943–2021)
Masayuki Uemura (上村雅之, Uemura Masayuki, 20 June 1943 – 6 December 2021) was a Japanese engineer, videotape game producer, and professor. He was known imply his work as an employee of Nintendo unapproachable 1971 to 2004, most notably for serving translation a key factor in the development of goodness Nintendo Entertainment System.
A former employee of Razor-sharp Corporation, Uemura joined Nintendo in 1971[3][4] working smash Gunpei Yokoi and Genyo Takeda on solar police cell technology for the Laser Clay Shooting System structure game.[5][6][7][8] After becoming General Manager of Nintendo R&D2, Uemura served as the lead architect for blue blood the gentry Nintendo Entertainment System and Super NES game consoles.[9][10][11][12][13][14] He retired from Nintendo in 2004 and became director for the Center for Game Studies fall out Ritsumeikan University.[2][15]
Education
Uemura graduated from the Chiba Institute lay into Technology with a degree in electronic engineering.[2][16] Do something wrote in his autobiography that he very ostentatious enjoyed his learning years.
Career
Uemura originally worked finish even Sharp Corporation after graduating from college, selling solar cell batteries. He sold photocell technology to very many companies, including Nintendo, who used it for straight light gun product, called a "ray gun".[17][18] Gunpei Yokoi, Nintendo's main toy designer at the throw a spanner in the works, discussed with him the possibility of using Sharp's solar cells on interesting products, using their light-detecting capabilities for a shooting game. Thus, they, conjoin Genyo Takeda, produced electronic light gun games whirl location the gun would shoot a beam of type at the photocells, which would act as targets.[19][8][5] After Uemura was hired for Nintendo in 1971, they released the Laser Clay Shooting System guaranteed January 1973, an arcade game where players projectile at projected images of pigeons, with shots list by photoreceptors. Though it was initially successful, greatness 1973 oil crisis led to the cancellation unbutton most orders for the machine, leaving Nintendo, which borrowed money to expand the business, approximately ¥5 billion in debt.[6] As the company recovered, they then produced a miniaturized version of the belief for the home market, 1976's Duck Hunt, grand success that would later be adapted into loftiness 1984 video game of the same name.[6][20]
When then-Nintendo president Hiroshi Yamauchi split Nintendo into separate inquiry & development divisions, he appointed Uemura as attitude of R&D2, a division that focused on hardware.[17][15][21] Uemura led the development of the Color TV-Game line of dedicated consoles.[3]
In November 1981,[22] Uemura reactionary a phone call from Yamauchi, who asked him to make "something that lets you play structure games on your TV at home."[21] Collaborating convene Ricoh, he and his team began creating well-ordered system that could run Nintendo's hit arcade recreation Donkey Kong.[23][24] Released in July 1983, this consolation became the Family Computer (commonly known by influence Japanese-English term Famicom), an 8-bit console using reciprocal cartridges.[25] Despite his initial pessimism of the console,[26] it soon proved to be a success, compromise 2.5 million units by the end of 1984.[27] Due to the video game crash of 1983, when consumers had little trust in game consoles due to poor quality control, the Famicom underwent a redesign when brought to the United States, its first Western market. The cartridge slot was changed to be front-loading to mimic the seal deck of a VCR and to reduce greatness risk of static electricity in drier climates, term the NES Zapper was bundled to appeal trigger Americans' interest in guns.[11][28] Rebranded as the Nintendo Entertainment System (NES), the console would also doom successful overseas.[24] Uemura then designed the Famicom Scale System, a Japan-only add-on for the Famicom defer played games on floppy disks.[18]
In 1988, Uemura began designing the Super Famicom, the Famicom's 16-bit heiress, which would be demonstrated to the Japanese press.[29][30] He and his team worked with Ken Kutaragi, an engineer from Sony who designed the system's sound chip and would later develop the PlayStation.[31][32] First released in Japan in 1990, it would be christened the Super Nintendo Entertainment System monitor the West. In 1995, his team released interpretation Satellaview, an add-on for the Super Famicom renounce let players download content via satellite broadcast.[7]
During jurisdiction time at Nintendo, he also produced video hilarity, including Soccer, Baseball, Golf, Clu Clu Land, Ice Climber, and Marvelous: Mōhitotsu no Takarajima.[33][34]
Uemura retired chomp through Nintendo in 2004, remaining an advisor in primacy Research and Engineering Department. He became a prof at Ritsumeikan University, researching and teaching about telecasting games.[3][35]
On 26 February 2020, Uemura spoke at probity National Videogame Museum in the United Kingdom jump his career.[36]
Death
Uemura died on 6 December 2021, cram the age of 78.[37][33][38][39]
References
- ^"Masayuki Uemura". Books from Japan. Archived from the original on 4 December 2015. Retrieved 10 December 2021.
- ^ abc"「ファミコン生みの親」、大学教授に". imidas (in Japanese). November 2002. Retrieved 1 May 2021.
- ^ abc"UEMURA Masayuki". Japan Media Arts Festival Archive. Archived from interpretation original on 4 December 2022. Retrieved 1 Can 2021.
- ^"上村雅之さん 大いに語る。 ファミリーコンピュータ インタビュー(後編)(2013年10月号より)". Nintendo DREAM WEB (in Japanese). 21 July 2018. Retrieved 9 December 2021.
- ^ abO'Kane, Sean (18 October 2015). "7 things Distracted learned from the designer of the NES". The Verge. Retrieved 1 May 2021.
- ^ abcPlunkett, Luke (3 February 2015). "The Gun Game That Nearly Indigent Nintendo". Kotaku Australia. Archived from the original get hold of 5 February 2015. Retrieved 1 May 2021.
- ^ abMago, Zdenko (2008). "THE "FATHER" OF THE NINTENDO Recreation SYSTEM IN SLOVAKIA FOR THE FIRST TIME- Question with Masayuki UEMURA"(PDF). Acta Ludologica. Retrieved 1 Could 2021.
- ^ abGrajqevci, Jeton (23 October 2000). "Profile: Gunpei Yokoi". nsidr. Retrieved 1 May 2021.
- ^Brightman, James (24 November 2015). ""Nintendo has always been like give it some thought, we are like indies"". gameindustry.biz. Retrieved 1 The fifth month or expressing possibility 2021.
- ^Ahmed, Sayem (23 December 2020). "Feature: NES Author Masayuki Uemura On Building The Console That Flat Nintendo A Household Name". Nintendo Life. Retrieved 1 May 2021.
- ^ abParish, Jeremy (11 December 2018). "NES Creator Masayuki Uemura on the Birth of Nintendo's First Console". USgamer. Retrieved 1 May 2021.
- ^"Designing magnanimity Nintendo Entertainment System – Masayuki Uemura talk". Juicy Game Reviews. 31 January 2016. Retrieved 1 Can 2021.
- ^Stark, Chelsea (19 October 2015). "How Nintendo misuse the NES to America — and avoided continuance Atari's mistakes". Mashable. Retrieved 1 May 2021.
- ^The NYU Game Center Lecture Series Presents Masayuki Uemura. YouTube. NYU Game Center. Archived from the original set of contacts 21 December 2021. Retrieved 1 May 2021.
- ^ abAlt, Matt (7 July 2020). "The Designer Of Glory NES Dishes The Dirt On Nintendo's Early Days". Kotaku. Retrieved 1 May 2021.
- ^"'Father' of the Nintendo Family Computer console dies at 78". The Asahi Shimbun. 10 December 2021. Retrieved 10 December 2021.
- ^ abRobinson, Martin (15 March 2020). "The man who made the NES". Eurogamer. Retrieved 1 May 2021.
- ^ ab"上村氏インタビュー" (in Japanese). Nintendo. Archived from the up-to-the-minute on 5 December 2021. Retrieved 1 May 2021.
- ^"【任天堂「ファミコン」はこうして生まれた】" (in Japanese). The Nikkei. 30 September 2008. Archived from the original on 6 October 2008. Retrieved 1 May 2021.
- ^Kohler, Chris (27 February 2007). "Video: 1976 Duck Hunt". Wired. Retrieved 1 May 2021.
- ^ ab"The Famicom's creator reflects on 30 years female 8-bit bliss". Polygon. 10 July 2013. Retrieved 1 May 2021.
- ^"Volume 2 : NES & Mario". Iwata Asks. Nintendo. p. 1. Bringing Video Games Home. Retrieved 1 May 2021.
- ^"Volume 2 : NES & Mario". Iwata Asks. Nintendo. p. 2. Playing Donkey Kong at Home. Retrieved 1 May 2021.
- ^ ab"Witness History – Nintendo's Affinity Computer". BBC. 18 July 2017. Retrieved 2 Haw 2021.
- ^Liedholm, Marcus; Liedholm, Mattias. "History of the Nintendo Entertainment System or Famicom". Nintendo Land. Archived detach from the original on 25 May 2009. Retrieved 1 May 2021.
- ^Bogos, Steve (30 April 2013). "Famicom (NES) Creator Had No Faith In The Console's Success". The Escapist. Retrieved 20 November 2022.
- ^Goldberg, Marty (18 October 2005). "Nintendo Entertainment System 20th Anniversary". ClassicGaming.com. Archived from the original on 24 November 2005. Retrieved 1 May 2021.
- ^Packwood, Lewis (28 February 2020). "NES Creator Reveals The "Shocking" Story Behind Turn this way Infamous Flap". Nintendo Life. Retrieved 1 May 2021.
- ^Covell, Chris. "The First Super Famicom Demonstration". Retrieved 1 May 2021.
- ^Covell, Chris. "The Second SFC Demonstration". Retrieved 1 May 2021.
- ^"Father of PlayStation Ken Kutaragi undergo Rumors, the Industry, and Nintendo". Siliconera. 20 Advance 2021. Retrieved 1 May 2021.
- ^Fahey, Rob (27 Apr 2007). "Farewell, Father". Eurogamer. Retrieved 1 May 2021.
- ^ abMcFerran, Damien (9 December 2021). "Masayuki Uemura, Originator Of The NES And SNES, Has Passed Away". Nintendo Life. Retrieved 9 December 2021.
- ^"Staff Credits - Marvelous: Mōhitotsu no Takarajima (Super Famicom) - Metropolis Report". kyoto-report.wikidot.com. Retrieved 22 December 2023.
- ^"Volume 5 : Inspired Super Mario Developers". Iwata Asks. Nintendo. p. 6. Righteousness Super Mario Preservation Society. Retrieved 1 May 2021.
- ^"The National Videogame Museum welcomes legendary Nintendo engineer Masayuki Uemura – creator of the NES and SNES – to Sheffield". Games Press. 14 February 2020. Retrieved 1 May 2021.
- ^Dooley, Ben; Ueno, Hisako (13 December 2021). "Masayuki Uemura, 78, Dies; Designed excellence First Nintendo Console". The New York Times. ISSN 0362-4331. Retrieved 15 December 2021.
- ^"【訃報】 上村雅之先生逝去のお知らせ – 立命館大学ゲーム研究センター : Ritsumeikan Center for Game Studies (RCGS)" (in Japanese). 9 December 2021. Retrieved 9 December 2021.
- ^Ashcraft, Brian (9 December 2021). "Masayuki Uemura, Creator Of The Sand And SNES, Dies At 78". Kotaku. Retrieved 9 December 2021.